Source code for plumbum.colorlib.factories

# -*- coding: utf-8 -*-
Color-related factories. They produce Styles.


from __future__ import absolute_import, print_function

import sys
from functools import reduce

from .names import color_names, default_styles
from .styles import ColorNotFound

__all__ = ["ColorFactory", "StyleFactory"]

[docs]class ColorFactory(object): """This creates color names given fg = True/False. It usually will be called as part of a StyleFactory."""
[docs] def __init__(self, fg, style): self._fg = fg self._style = style self.reset = style.from_color(style.color_class(fg=fg)) # Adding the color name shortcuts for foreground colors for item in color_names[:16]: setattr( self, item, style.from_color(style.color_class.from_simple(item, fg=fg)) )
[docs] def __getattr__(self, item): """Full color names work, but do not populate __dir__.""" try: return self._style.from_color(self._style.color_class(item, fg=self._fg)) except ColorNotFound: raise AttributeError(item)
[docs] def full(self, name): """Gets the style for a color, using standard name procedure: either full color name, html code, or number.""" return self._style.from_color( self._style.color_class.from_full(name, fg=self._fg) )
[docs] def simple(self, name): """Return the extended color scheme color for a value or name.""" return self._style.from_color( self._style.color_class.from_simple(name, fg=self._fg) )
[docs] def rgb(self, r, g=None, b=None): """Return the extended color scheme color for a value.""" if g is None and b is None: return self.hex(r) else: return self._style.from_color(self._style.color_class(r, g, b, fg=self._fg))
[docs] def hex(self, hexcode): """Return the extended color scheme color for a value.""" return self._style.from_color( self._style.color_class.from_hex(hexcode, fg=self._fg) )
[docs] def ansi(self, ansiseq): """Make a style from an ansi text sequence""" return self._style.from_ansi(ansiseq)
[docs] def __getitem__(self, val): """\ Shortcut to provide way to access colors numerically or by slice. If end <= 16, will stay to simple ANSI version.""" if isinstance(val, slice): (start, stop, stride) = val.indices(256) if stop <= 16: return [self.simple(v) for v in range(start, stop, stride)] else: return [self.full(v) for v in range(start, stop, stride)] elif isinstance(val, tuple): return self.rgb(*val) try: return self.full(val) except ColorNotFound: return self.hex(val)
[docs] def __call__(self, val_or_r=None, g=None, b=None): """Shortcut to provide way to access colors.""" if val_or_r is None or (isinstance(val_or_r, str) and val_or_r == ""): return self._style() if isinstance(val_or_r, self._style): return self._style(val_or_r) if isinstance(val_or_r, str) and "\033" in val_or_r: return self.ansi(val_or_r) return self._style.from_color( self._style.color_class(val_or_r, g, b, fg=self._fg) )
[docs] def __iter__(self): """Iterates through all colors in extended colorset.""" return (self.full(i) for i in range(256))
[docs] def __invert__(self): """Allows clearing a color with ~""" return self.reset
[docs] def __enter__(self): """This will reset the color on leaving the with statement.""" return self
[docs] def __exit__(self, type, value, traceback): """This resets a FG/BG color or all styles, due to different definition of RESET for the factories.""" return False
[docs] def __repr__(self): """Simple representation of the class by name.""" return "<{}>".format(self.__class__.__name__)
[docs]class StyleFactory(ColorFactory): """Factory for styles. Holds font styles, FG and BG objects representing colors, and imitates the FG ColorFactory to a large degree."""
[docs] def __init__(self, style): super(StyleFactory, self).__init__(True, style) self.fg = ColorFactory(True, style) = ColorFactory(False, style) self.do_nothing = style() self.reset = style(reset=True) for item in style.attribute_names: setattr(self, item, style(attributes={item: True})) self.load_stylesheet(default_styles)
@property def use_color(self): """Shortcut for setting color usage on Style""" return self._style.use_color @use_color.setter def use_color(self, val): self._style.use_color = val
[docs] def from_ansi(self, ansi_sequence): """Calling this is a shortcut for creating a style from an ANSI sequence.""" return self._style.from_ansi(ansi_sequence)
@property def stdout(self): """This is a shortcut for getting stdout from a class without an instance.""" return self._style._stdout if self._style._stdout is not None else sys.stdout @stdout.setter def stdout(self, newout): self._style._stdout = newout
[docs] def get_colors_from_string(self, color=""): """ Sets color based on string, use `.` or space for separator, and numbers, fg/bg, htmlcodes, etc all accepted (as strings). """ names = color.replace(".", " ").split() prev = self styleslist = [] for name in names: try: prev = getattr(prev, name) except AttributeError: try: prev = prev(int(name)) except (ColorNotFound, ValueError): prev = prev(name) if isinstance(prev, self._style): styleslist.append(prev) prev = self if styleslist: prev = reduce(lambda a, b: a & b, styleslist) return prev if isinstance(prev, self._style) else prev.reset
[docs] def filter(self, colored_string): """Filters out colors in a string, returning only the name.""" if isinstance(colored_string, self._style): return colored_string return self._style.string_filter_ansi(colored_string)
[docs] def contains_colors(self, colored_string): """Checks to see if a string contains colors.""" return self._style.string_contains_colors(colored_string)
[docs] def extract(self, colored_string): """Gets colors from an ansi string, returns those colors""" return self._style.from_ansi(colored_string, True)
def load_stylesheet(self, stylesheet=default_styles): for item in stylesheet: setattr(self, item, self.get_colors_from_string(stylesheet[item]))